As Sjögren told us, "If we don't deliver more and new content in a swift basis after the release, we definitely have made a big mistake." With Payday 3 and other upcoming projects, Starbreeze Studios will continue to focus on live-service platforms for its games. I felt like there's a good opportunity to connect more people from the great, really awesome UK development scene to Starbreeze and I think opening an office there will really help out." "And one of the hubs that we were missing was UK. Sjögren said the UK made sense for Starbreeze because the company was lacking developers from the region. The two previously released a game called Skeleton Crew earlier this year, and have experience working on Firewatch, Nintendo Art Academy, Battalion Wars, and more. The UK studio will be helmed by Cinder Cone co-founders Tancred Dyke-Wells and Lawrence Bishop. Along with this, Sjögren said Starbreeze is "definitely looking at" the possibility of purchasing more IPs for the company. Meanwhile, Starbreeze's new studio in the UK will work on projects for two newly-acquired IPs. And of course, an engine like Unreal really gives you that opportunity to focus on making the game rather than the technology." Starbreeze opens a new UK studio The switch to Unreal Engine could be a big one for Payday 3, as Sjögren noted that the developers, "had a very tricky situation in Payday 2 where we have not been able to keep our console versions of Payday 2 up to pair with the PC version. We know the game will be set in New York City according to game director Erik Wonnevi. Starbreeze hasn't shared much else about the sequel since it was confirmed to be in development in 2021. "We haven't released any other information than we are actually releasing it in 2023, but we will and it's going to be a lot of fun." I'm super excited about telling more about it, but we can't at this point in time," Sjögren said.
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